Skylife Network

Sky.Life Farming

Sky.Life Farming

€34.99

Add to Basket

🌱 Advanced Farming & Environment System
A fully dynamic farming system with weather, fertilizer, animals, and interactive world mechanics β€” designed for immersive roleplay servers.

🌾 Dynamic Plant System
β€’ Create and manage plants
β€’ Plant anywhere or restrict planting to defined zones
β€’ Individual plant configurations (growth time, water drain, yield, limits)
β€’ Multiple growth stages with dynamic prop swapping
β€’ Optional plant death system (dry plants can die)
β€’ Per-player plant limits
β€’ Unique drop system with configurable chance
β€’ Automatic plant sync after reconnect / restart

πŸ’§ Water & Weather Integration
β€’ Manual watering system (bucket based)
β€’ Water towers with shared water level & condition
β€’ Rain detection system (configurable enable/disable)
β€’ Rain automatically fills water towers
β€’ Rain increases plant water levels
β€’ Configurable rain hash detection
β€’ Water tower usage reduces condition & water level

πŸ—οΈ Water Tower System
β€’ Place multiple water towers in the world
β€’ Radius-based irrigation effect
β€’ Live 3D status display (water level & condition)
β€’ Maintenance system with job restriction
β€’ Repair animation and condition reset
β€’ Automatic database persistence

🌿 Fertilizer Area System
β€’ Create fertilizer zones dynamically
β€’ Radius-based growth boost
β€’ Configurable growth multiplier
β€’ Configurable duration
β€’ Optional auto-throw system
β€’ Visual particle effects
β€’ Server-synced fertilizer areas
β€’ Optional cleanup on restart

πŸ’© Poop Interaction
β€’ Poop collection system
β€’ Poop β†’ fertilizer gameplay loop

πŸ–₯️ Modern Plant Info HUD
β€’ Clean, dynamic plant information UI
β€’ Shows growth %, water %, fertilizer status
β€’ Displays harvest info, seed item, water drain
β€’ Distance-based automatic show/hide
β€’ Live updates while near plant
β€’ Fully language supported

πŸ” Permission & Job Integration
β€’ Water tower maintenance job restriction
β€’ Configurable maintenance item requirements
β€’ Optional item removal on use
β€’ Server-side validation for actions

βš™οΈ Configuration & Extensibility
β€’ Central structured config
β€’ Per-plant customization
β€’ Feature toggles (rain, death system, areas, UI)
β€’ Rain detection toggle
β€’ Performance optimized threads
β€’ Designed for long-term server use

PREVIEW: SOON

Back to category